Grand Theft Auto stands as one of the greatest franchises in the video game industry. The open world format was introduced to most of us through the series, even though it wasn’t necessarily the first to use the formula. Over the years, the series has grown and even matured more than many others.
What makes the game so great? Besides the almost unbridled ability to do what you want whenever you want, it’s the sense of power you have as a character. Most of the time, said power has to do with being able to rain down destruction on the numerous NPCs which litter the landscape using the obscene amount of weapons available.
Think about that… Your enjoyment of the game comes from your sense of freedom and power. How do you feel that freedom and power? You have weapons which you can unleash on the populace at any time, with the only real worry being other criminal organizations or law enforcement there to “spoil” your fun. I mean, really, the only ones in these games are generally criminals and law enforcement who use weapons, aside from the player.
This is why the games take place in the cities in which they do. What cities are we talking about here? Well, the games are based off of Los Angeles, San Francisco, London, New York, New Jersey and Miami in the 1980’s.
I know what you’re thinking. “No shit, Sunrie. Everyone knows that!” Pay attention, idiot, because I’m about to blow your tiny little mind with this. What do all of these cities have in common? They are pinnacles of the gun control world. Why is this important? For the reason why I stated you feel powerful in these games. After all, you cannot have the player feel powerful and free to do what they wish if every five seconds someone will take them out for opening fire on an unarmed pedestrian.
I’ve seen people making suggestions to put the GTA games in places like Texas or Colorado. This will never, ever, happen. Why? Because here in Colorado we have open carry rights and a shall issue for concealed permits. You cannot put a GTA game here in Colorado, because if you pull out a gun in the game to cause problems, chances are, you’re going to have people pulling their guns on your ass to take you down. Same goes in Texas, though they do not have open carry rights. Want to see the games make a return to Vice City? Fat chance! Florida has the excellent “Stand Your Ground” laws, in which shit buckets such as Trayvon Martin get what they deserve.
Rockstar attempts to counter the player by adding law enforcement every ten feet in their games instead of having a rash of armed citizens with open or concealed carry. This prevents you from feeling unstoppable, but still gives you the ability to take out the random NPCs at will with little chance they will take you down in return. What Rockstar is really saying in these games with this method is exactly what the sheep liberals and power hungry politicians are saying, “The people have no power, and so the ‘law’ is there to respond to their plights. Those who are important have the rights to be protected, but the ‘common rabble’ do not.”
Bad news for all of you brain dead, anti-Constitutional morons out there who don’t understand why firearms are important to your own protection: The Supreme Court of the United States has ruled law enforcement has zero responsibility to save your life. Law enforcement is there to enforce the law, not protect the people. When was the last time you actually saw “To Serve and Protect” on a police car? Probably early eighties, wasn’t it?
Along the same lines as GTA is Red Dead Redemption. Ah, yes, RDR…taking everything which was started in GTA and perfected! The world felt larger, there was more going on, and who doesn’t like a tragic western? Your argument up to this point may have been, “Well, didn’t RDR take place in New Austin, which is modeled after Texas? Proves you wrong!’
Incorrect in said argument and for good reason! Red Dead Redemption may take place in a Texas style area, but at no time do you really have the feeling of ultimate power as you do in the GTA games. To give you a sense of overwhelming power, the game has “dead eye”, but limits the ability to use it. Almost every NPC in the game is armed and does what they can to take you out if you do something wrong. Hell, even just pointing a gun at someone for a second or two will get you shot at by another NPC, and then have the NPC you drew your weapon on attack you.
The only two places in the game which aren’t held to the same mechanics are Thieves Landing and Blackwater. Thieves Landing has no law enforcement and the citizens of the town are much more lenient, only firing when fired upon. Blackwater is as close to a big city as you will find in the game, and the citizens are generally as neutered as common big cities; Relying on the local law enforcement to end a menace instead of doing so themselves. It is easily the best town to take out civilians without them shooting back!
Soon the new Grand Theft Auto game will be released. Will it be good? Hell yes it will be. Once again we’re taken back to San Andreas and the game mechanics have been reworked one more time. The changes look positive and fun.
One of the mechanics is the ability to do missions in different play styles. Do you want to sneak or be loud? Do you want to go in with a full team or try to run a skeleton crew for a bigger take? All of that sounds freaking awesome to me. We’re also given the ability to customize not only the characters and cars, but weapons, too!
Yes, I got a little side tracked on how awesome this game will be, so what? If you made it this far, good for you. This game wouldn’t work anywhere other than coming back to San Andreas since we’re kind of sick of Liberty City and Rockstar cannot send the game back to Vice City due to “shall issue” laws in Florida for concealed weapons and their kick ass “Stand Your Ground” statutes. No…in California, you have a responsibility to flee and there is no Castle Doctrine to worry about, so the player can have that unbridled power and freedom they have gotten used to.
While I’d love to see a GTA game in a Denver style setting or even a modern Austin, it just will never happen. The citizenry has too much power in those areas, and you cannot have that if you’re going to have a player feel powerful by only allowing law enforcement and criminals to have the guns.
Remember, you’re never really a good guy in the GTA games. When guns are outlawed, only the outlaws will have guns! That is absolutely necessary for a Grand Theft Auto game and it will never change.